A real time Flash engine capable of creating realistic Flash effects such as smoke and explosions. Every single particle is made within Flash at runtime with zero render time. Partigen includes the engine, the emitter and the particles, which are fully customizable at design and runtime. Create and access particles through a user friendly custom interface and/or ActionScript. This Flash component is available for ActionScript 2.0 only.
Price: $99/Buy now
- Includes over 80 built in interactive particle effects
- Dynamic on-the-fly configuration
- User friendly custom interface
- A library to save and load effects
- Save effects and share them with other users
- Comprehensive output system for easy debugging
- Fast compiling with no render delays
- Create your own custom movie clip based particles/emitters
- Over 19 methods, 5 events, and 77 properties
The partigen library containing the set of pre-built patterns with built-in preview.
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The flexible parameter settings allow you to adapt the effect to suit your exact needs.
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- Lee Brimelow, Adobe, theflashblog.com
"A fantastic plug-in"
- Marcus Geduld, Layers Magazine
Macromedia Flash MX 2004, Flash 8 or Adobe Flash CS3 for authoring (Windows or Mac). Movies using this component must be published for Flash Player 6, 7, 8 or 9, ActionScript 2.0. Note: The fire, explosion and blob effects require Flash 8 or Flash CS3 and a minimum publishing setting of Flash Player 8.
Price: $99/Buy now




