Partigen - Flash Particle Effects
Partigen 2 is a brand new, completely rewritten version of the Partigen 1 Flash component and is the first and only extension for Flash that lets you create complex particle effects in just a click.

This real time Flash engine creates realistic effects such as fire, smoke, explosions, sparkles, water, and many more. Each particle is made within Flash at runtime with zero render time.

The new large user friendly custom interface includes a preset library of over 165 exclusive effect with realtime effect previews, all integrated within the Flash IDE. It's also up to 10x faster than the previous AS2 version.

Available for ActionScript 3.0 only (Flash CS3/CS4/CS5).
 Price: $147 | Buy now        Upgrade from Partigen1: $73 | Buy now
Partigen examples
Choose from the examples below to see demos of some of the particle effects in use:

More examples, showing the advanced new capabilities of Partigen 2.5:
Partigen features
MotionControllers & virtual keyframes
Effects can be customized over their entire life (not just their start or end values) with virtual keyframes using MotionControllers. This advanced sequencing simulates timeline-based motion (similar to Flash CS4's Motion Editor). Different easing types can be applied from keyframe to keyframe.
Over 165 preset effects
Includes over 165 preset effects such as fire, smoke, explosions, sparkles, water and many more. Effects can be tweaked to create your desired look. Simply drag an emitter onto the stage and choose a preset effect, or create your own custom effect, all within an easy-to-use interface. Your custom effects and settings can be saved for future usage.
Powerful emitters
Particles are created and dispersed using emitters, which can be dropped directly onto the stage, defined through ActionScript or configured through XML. Each emitter can disperse particles automatically with adjustable frequency, or through ActionScript. Emissions can be tweened and controlled. XML code can be generated automatically for each emitter.
Custom emitter panel with preview
Effects can be selected and customized through a user friendly emitter panel. A preview panel displays how the effects will look as you make changes to the numerous settings, such as angle, spread, emissions per second, color, alpha and many more.
Open source particle effects engine
The Partigen engine is now open source and available for free under the MIT license.
Custom effects
Adapt the pre-packaged effects to build your own custom effects which can be saved and shared.
Light weight
The most basic emitter starts at only 4k. That's 1/10 the size of the Partigen 1, and 1/50 the size of a typical rendered movie effect.
Realtime effect rendering
Make your movies come to life with realistic interactive effects which are rendered in realtime.
2.5 Features
The current version of Partigen 2 (v2.5) includes the following additional new features:
  • Built-in rendering options
  • PixelRenderer and pixel-based particle effects
  • BitmapCanvas component for BitmapRenderers
  • Improved performance with memory pooling
  • Undo support in UI
  • Emitter prefetching
  • Native BlendModes
  • Native GlowFilter
  • Install new effect libraries within the UI
  • Export Custom Library to XML
  • Bigger UI and XML pane
  • Particles can now be any library symbol class
  • 40+ new preset effects
  • Full Flash CS5 compatibility
  • Over 121 additions, changes, and fixes total
Partigen effects video
The following video demonstrates the built-in effects that are included with Partigen.

"Grudgingly, I'll admit this blows After Effects out of the water."
- Marcus Geduld, Layers Magazine

"...Partigen is an amazing extension!"
- Lee Brimelow, Adobe (The Flash Blog)

Adobe Flash CS3, CS4 or CS5 for authoring (Windows or Mac). Movies using this component may only be published for Flash Player 9 or 10, ActionScript 3.0.

 Price: $147 | Buy now        Upgrade from Partigen1: $73 | Buy now
Partigen 2
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